Underrated fallout 4 mods
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Weight (Wgt): Weight of the weapon in lbs.Clip Size (Clp): The number of rounds of a clip for the weapon at hand can hold.This perk is bugged in DUST, visit the Known Bugs page for more information and a workaround. DUST introduces Junk rounds for any calibre, while still allowing Survivors choosing the Hand Loader perk to craft custom rounds. For brevity, variations like Junk, SWC, and others have been omitted. Ammo: The type of ammunition used by the weapon.The maximum number of attacks possible, before the weapon breaks in DUST is health * 2. Health (H): Health of the weapon, if repaired to 100%.In other words: Spread is how straight a line the Survivor can shot the weapon (the lower spread is, the straighter), while sway decides on the magnitude of wobble experienced while aiming. Sway simply makes aiming harder by constantly moving the weapons visual aim, while spread is an unavoidable, inherent characteristic of the combination of ammo, weapon and game character properties. Note, that sway does not correspond to spread.
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Spread rounded up to two decimals), which describes the maximum angle projectiles can deviate from the intended trajectory. Clip size, reload times and other factors are currently not taken into account, so actual sustained DPS might prove to be substantially lower.
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DPS: Maximum damage per second, calculated from maximum base damage per attack count possible attacks per second.Note, that the dealable damage for Guns also varies with the type of ammunition used.
UNDERRATED FALLOUT 4 MODS FULL
The full base damage can be dealt only, if the corresponding skill is at 100.